Server-Side Playgrounds Reimagined: Build, Boot, and Network Your Own Virtual Labs

After a long break from posting on this blog, I'm happy to share the continuation of the iximiuz Labs story. This time, I'm going to cover the recent overhaul of the playground engine, which I like to call Playgrounds 2.0:

  • Quick recap: iximiuz Labs playgrounds - what are they, really?
  • How VMs are constructed by mixing the rootfs and the kernel
  • How to run custom playgrounds with simple YAML manifests
  • How to bake and use custom VM rootfs images
  • How to create multi-network playgrounds
  • Why you should start creating Linux playgrounds today
iximiuz Labs Playgrounds 2.0 architecture.

Read more

JavaScript or TypeScript? How To Benefit From the Dichotomy

The recent post by DHH regarding their decision to drop TypeScript support in Turbo 8 has suddenly made everyone eager to express their opinion on the TypeScript vs. JavaScript dilemma, and I'm no exception. Hell, I don't even know what Turbo 8 is, but I feel like I have something to share too. Just a few weeks ago I migrated one of my two biggest projects to TypeScript while keeping the other one using JavaScript, and this is exactly how I like it to be, for now.

JavaScript vs. TypeScript

Read more

On Software Design... and Good Writing

Today, I came across a true gem: Akin's Laws of Spacecraft Design. Originally written for the aerospace engineering domain. I find many parts of it relevant for software engineers as well. Below, I share my thoughts on the Laws that resonate most with my experience as a software designer and tech blogger.

As it often happens, I discovered it through Matt Rickard's newsletter.

What DALL-E thinks the image for this blog post should look like.

What DALL-E thinks the image for this blog post should look like.

Read more

Building a Firecracker-Powered Course Platform To Learn Docker and Kubernetes

This is a long overdue post on iximiuz Labs' internal kitchen. It'll cover why I decided to build my own learning-by-doing platform for DevOps, SRE, and Platform engineers, how I designed it, what technology stack chose, and how various components of the platform were implemented. It'll also touch on some of the trade-offs that I had to make along the way and highlight the most interesting parts of the platform's architecture. In the end, I'll, of course, share my thoughts on what's next on the roadmap. Sounds interesting? Then brace for a long read!

How I built my own learning-by-doing platform

Read more

How To Start Programming In Go: Advice For Fellow DevOps Engineers

"How to start programming in Go and for Kubernetes?" - the question I often get from fellow DevOps people. This is a tricky one. And I don't have a universal answer to it. However, I do have some thoughts to share.

But first, let me tell you my own story.

In my case, it was rather an evolutionary step - I'd been developing software for almost 10 years by the time I started coding for Kubernetes. I'd also been (sporadically) using Go for some of my server-side projects since probably 2015. And around 2019, I started my transition to, first, SRE and, then, Platform Engineering. So, when I decided to get my hands dirty with Kubernetes controllers, it was just a matter of joining the right team and picking up the Kubernetes domain. Luckily, I had a good candidate on my radar, and that required just an internal transition from one team to another.

However, based on my observations, for many contemporary DevOps engineers, the direction of the desired transformation is often inverse. From Ops to Dev (preferably, for Ops).

Since your background and experience may vary, instead of giving a concrete piece of advice here, I'll try to explain how I'd approach the problem given different levels of proficiency with the technologies.

Read more